Guild Wars 2 for the Mac Without Re-downloading the Whole Game

Today, ArenaNet announced Guild Wars 2 for the Mac (beta).  As excited as I was for that announcement, I wasn’t looking forward to downloading the client all over again.  With some digging, I discovered that I could simply copy my GW2.dat file from my windows installation to the mac install.  Here’s how:

  1. Make your Windows client GW2.dat file available some how (mine is on an external drive)
  2. Download the Mac client.
  3. Run the installer.
  4. When the login window/downloader shows its ugly face, close the window.
  5. In your Finder window, navigate to your Guild Wars 2 install.
  6. Right click the Guild Wars 2 application and select “Show Package Contents”.
  7. Navigate to: Contents > Resources > transgaming > c_drive > GW2
  8. Copy your GW2.dat file from step 1 over the top of the GW2.dat file in the Finder window.
  9. Run the game and it’ll download any updates!


Safari 3 Beta – Finally on Windows

This year’s WWDC has brought a few interesting things: a new website layout, the launch of the iPhone, the announcement of the near final Mac OSX Leopard, some updated Mac hardware, and last but not least (and the most surprising), Safari 3!

This time around, Mac is attempting to be a competitor for IE and Mozilla’s Firefox and delivering the browser, not only on the Mac, but on the PC as well! This is great news for developers that don’t have access to Macs as they are finally able to test a little bit on Mac’s browser.

This new release is boasting a few things:

  1. Blazing Performance – Apple claims: The fastest web browser on any platform, Safari loads pages up to 2 times faster than Internet Explorer 7 and up to 1.6 times faster than Firefox 2.
  2. Elegant User Interface – Nothing revolutionary…same old Safari interface which I’m not overly fond of
  3. Easy Bookmarks – Same old bookmarking that you see in IE and FF
  4. Pop-Up Blocking – A good feature…but basic
  5. Inline Find – A fairly sexy find feature
  6. Tabbed Browsing – Ye olde tabbed interface….it lacks the Ctrl+Tab and Shift+Ctrl+Tab that I know and love though
  7. SnapBack – SnapBack lets you instantly snap back to your original search results or to the top level of any website, even after you’ve browsed down a few levels.
  8. Forms Autofill – Nothing new
  9. Built-in RSS – Ok….Safari does handle RSS nicely.
  10. Resizable Text Fields – Cool…I guess
  11. Private Browsing – This is a nifty feature!
  12. Security – ….sure

I’m too much of a Firefox buff to switch…but it will be good to test on any box :) Thanks Apple!

Coda – Finally A Mac Development Tool I Like

Coda I’ve had a Mac for quite a while now (well…I have two and hopefully a third very soon) and sadly development tools on the Mac have been pretty lame. I began development in a Windows environment a number of years ago and grew very happy (and spoiled) with EditPlus. The features that I found myself using within that editor that I am unable to live without are:

  • Single Window Environment
  • Custom Syntax Highlighting
  • Regular Expression Find/Replace
  • Function/Method List
  • Native FTP/SFTP
  • Intuitive Remote Site Browsing
  • Remote File Reload
  • Preview Tool

My attempts at finding Mac development software that suited all those needs have turned up pretty lame results. For the past year I’ve been suffering with BBEdit. While it is a fairly decent editor, its FTP support and multi-window interface just left me wanting something more.

Enter the newly released Coda.

This is the diamond in the rough! It provides everything that EditPlus had and a bunch more, integrating Panic‘s Transmit FTP application; a Terminal window; a sexy Editor with all the features I love; a browser window (Safari); a CSS Editor (which I’ll never use, although it’s cool); and a development Book library. Wow. Awesome stuff. Or as Panic puts it:

Text editor + Transmit + CSS editor + Terminal + Books + More = Whoah.

introducing coda. grow beautiful code.

Not only is their editor a beautiful application, their website is definitely something to write home about. Stunning. What’s even cooler is the fact that because I bought a Transmit license a few months back, I received a discount when I bought my Coda license. w00t! So…if you find yourself still on the hunt for a Mac Development Tool…Coda is the answer. Heck, even if you have one you like…Coda is better :)

iPhone is a Reality

Engadget has a nice summary of the iPhone:

Capping literally years of speculation on perhaps the most intensely followed unconfirmed product in Apple’s history — and that’s saying a lot — the iPhone has been announced today. Yeah, we said it: “iPhone,” the name the entire free world had all but unanimously christened it from the time it’d been nothing more than a twinkle in Stevie J’s eye (comments, Cisco?). Sweet, glorious specs of the 11.6 millimeter device (that’s frickin’ thin, by the way) include a 3.5-inch wide touchscreen display with multi-touch support and a proximity sensor to turn off the sensor when it’s close to your face, 2 megapixel cam, 4GB or 8 GB of storage, Bluetooth with EDR, WiFi that automatically engages when in range, and quadband GSM radio with EDGE. Perhaps most amazingly, though, it somehow runs OS X with support for Widgets, Google Maps, and Safari, and iTunes (of course) with CoverFlow out of the gate. A partnership with Yahoo will allow all iPhone customers to hook up with free push IMAP email. Apple quotes 5 hours of battery life for talk or video, with a full 16 hours in music mode. In a twisted way, this is one rumor mill we’re almost sad to see grind to a halt; after all, when is the next time we’re going to have an opportunity to run this picture? The 4GB iPhone will go out the door for $499 on a two-year contract, 8GB for $599. Ships Stateside in June, Europe in fourth quarter, Asia in 2008.

Gizmodo is at MacWorld and has confirmed that the iPhone is a reality…here’s some of their play by play!

9:46: Steve’s stressing about the keyboard being “in the way” of usual smartphones. The solution? A touchscreen interface.

9:47: The solution? A giant touchscreen interface. Multi-touch! You can do multi-gestures on the screen itself.

9:51: The iPhone syncs just like the iPod to your PC and Mac.

9:51: It syncs not only music, videos, but all your data! Bookmarks, email setup, contacts.

9:52: Just like an iPod.

9:52: Runs OSX

9:52: Thinner than any smartphone out there.

9:52: 160ppi

9:52: Controls on the side, volume, silent. The Back: 2-megapixel camera.

9:53: Top: headset jack, SIM, sleep-wake.

9:53: An iPod connector, just like the iPod (on the bottom).

9:54: Proximity sensor on the face, turns off the screen so your face doesn’t press the buttons.

9:54: Ambient light switch and accelerometer to switch from portrait to landscape.

9:55: Built-in speaker.

1. Widescreen iPod with touch control.

2. The Apple Phone.

3. Internet communications device.

All in one! It’s actually going to be called the iPhone!