Heroes of Newerth: Patch 0.1.39 Released

Heroes of Newerth has released patch 0.1.39 that brings in 2 new heroes (I’ve updated my HoN/DotA equivalents post appropriately)!


Wretched Hag
Equivalent of the Queen of Pain in DotA

Succubus
Equivalent of the Bane Elemental in DotA

For those interested, the full changeset is as follows:

Version 0.1.39
————–

General:
- Added PSR and clan information to the in-game player stats screen
- Changed requirements for Remake vote to pass
* It now requires the total number of players minus 2 to vote yes. If less than 4 people are voting, it requires
* If more than 4 people are voting, (total players – 2) votes are required to pass. If more than 2 people are voting, (total players – 1) votes required. Otherwise, 100% required to pass.
- Restricted game data not relevant to a players’ team
* This will prevent map hacks from working in HoN
- Fixed several effects showing up through the fog of war
- Updated Portuguese translation

New heroes:
- Wretched Hag, based on DOTA’s Akasha, the Queen of Pain
- Succubus, based on DOTA’s Bane Elemental

General Gameplay:
- Added team-based skills, Demonic Fortification for Hellbourne and Fortification of Sol for Legion
* These skills are accessed by clicking on any team structure then clicking on the corresponding button in the info pane in the lower right of the screen
* These skills share a global cool down time. Anyone on the team may activate them, but then they go into cool down for everyone
* When used, these skills apply +9999 armor to all allied structures

Arachna:
- Slightly increased visual size of the Spiderling
- Fixed a bug causing Spider Sting to not hit stealth units if they go stealth before the projectile hits them

Behemoth:
- Fixed some issues with fissure not impacting properly on higher level terrain or impacting units standing near the behemoth

Magmus:
- Added more detailed cast effects to Eruption and modified the animation. It should now be clearer when Magmus starts this skill

Pebbles:
- Reworked Chuck, it should now deal its damage consistently
- Units affected by Chuck will now take double the damage from Stalagmites
- Chuck will no longer be greyed out when no valid units are nearby to throw
- Reworked Stalagmites to properly delay based on distance
- Stalagmites now has a 600 base cast range, to match its DOTA counter-part
* Enlarge still increases the range of this skill by 50/100/150, making the maximum range now 750, from 700

Pestilence:
- Fixed a bug causing Swarm to not hit stealth units if they go stealth before the projectile hits them

Swiftblade:
- Swift Slashes will no longer hit siege units or gadgets

Bug fixes:
- Fixed a missing icon for Kongor’s Cheese

Heroes of Newerth: DotA Hero Equivalents

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As I’ve posted many times on this blog, I’m a huge fan of DotA (Defense of the Ancients). It is only right that I suddenly become enamored with Heroes of Newerth (HoN), a game by S2Games currently in beta that matches the functionality of DotA and adds a layer of awesomeness on top.

I’ve played a number of games so far and have found one of my biggest hurdles is re-learning the heroes in HoN. Luckily, many of the heroes are simply ports of DotA heroes but learning who is who is also a slow process. Here are heroes in HoN with their DotA equivalents:

Legion: Agility | Intelligence | Strength

Hellbourne: Agility | Intelligence | Strength

Legion Agility Heroes

Back To Quick Links

HoN Hero

DotA Hero


Night Hound
=
Stealth Assassin

Swiftblade
=
Juggernaut

Magebane
=
Anti-Mage

Moon Queen
=
Moon Rider (Luna)

Valkyrie
=
Priestess of The Moon (Mirana)

Wildsoul
=
Lone Druid (Syllabear)

Scout
= No Equivalent

Legion Intelligence Heroes

Back To Quick Links

HoN Hero

DotA Hero


Blacksmith
=
Ogre Magi

Thunderbringer
=
Lord of Olympia (Zeus)

Ophelia
=
Holy Knight (Chen)

Pollywog Priest
=
Rhasta

Pyromancer
=
Slayer (Lina Inverse)

Tempest
=
Enigma

Nymphora
= No Equivalent

Zephyr (Owlman)
= No Equivalent

Legion Strength Heroes

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HoN Hero

DotA Hero


Armadon
=
Bristleback

Behemoth
=
Earthshaker

Hammerstorm
=
Rogue Knight (Sven)

Jereziah
~=
Omniknight

Legionnaire
=
Axe

Pebbles
~=
Stone Giant (Tiny)

Keeper of the Forest
~=
Treant Protector

Predator
= No Equivalent

Hellbourne Agility Heroes

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HoN Hero

DotA Hero


Chronos
=
Faceless Void

Slither
=
Venomancer

Blood Hunter
=
Bloodseeker

Soulstealer
=
Shadow Fiend

Arachna
= No Equivalent

The Madman
= No Equivalent

The Dark Lady
= No Equivalent

Hellbourne Intelligence Heroes

Back To Quick Links

HoN Hero

DotA Hero


Defiler
=
Death Prophet (Krobelus)

Demented Shaman
=
Shadow Priest

Glacius
~=
Crystal Maiden

Hellbringer
~=
Warlock

Succubus
=
Bane Elemental

Torturer
~=
Tormented Soul (Leshrac)

Voodoo Jester
~=
Witch Doctor

Wretched Hag
=
Queen of Pain

Puppet Master
= No Equivalent

Hellbourne Strength Heroes

Back To Quick Links

HoN Hero

DotA Hero


Accursed
=
Lord of Avernus (Abaddon)

Devourer
=
Butcher (Pudge)

Magmus
=
Sand King

Pharaoh
=
Clockwerk Goblin

Pestilence
=
Slithereen Guard (Slardar)

Warbeast
=
Lycanthrope

Electrician
= No Equivalent

Kraken
= No Equivalent