DotA 6.51 Released

DotA 5.1 has been released! You can get it here or here. Here’s the changelog:

  • Fixed a bug with Kellen’s Dagger that caused it to sometimes not get disabled when hit
  • Fixed Land Mines tooltip
  • Increased cast range of Kelen’s Dagger
  • Undid previous Bottle changes. Bottle now works as follows: Costs 600 gold, does not require mana to refill, auto-fills it when you are near fountain, rune refills it to full, resells at 50% like normal, purchasable at base only, regenerates less than previously, has no usage cooldown.
  • Fixed Medusa’s Mana Shield from triggering Essence Aura
  • Fixed Searing Arrows’ tooltip
  • Changed Hyperstone purchase hotkey to fix a conflict
  • Fixed a bug with Invoker when creating illusions
  • Updated Kelen’s Dagger tooltip
  • Undid some of Morphling’s base damage buff from last version
  • Fixed Bloodrage tooltip
  • Fixed Pulse Nova and Invoker’s Reagents from triggering Last Word
  • Smokescreen interrupts teleportation once again
  • Color coded Invoker’s spell descriptions (203050)
  • Improved Sange’s percentage and Yasha’s percentage, and lowered the recent buff on S&Y a little
  • Fixed Vladmir’s Offering sell cost
  • Increased Counter Helix chance by 2%
  • Minor bonus armor in True Form
  • Improved the effect timing on Split Earth (187877)
  • -swapcancel code is triggered when a swap is successful (to prevent other accidental swaps)
  • Improved Shuriken Toss cast range
  • Added new Backtrack icon (183079)
  • Changed Battlefury recipe slightly
  • Lowered Poof casting time from 2 to 1.5 seconds
  • Lowered Elder Dragon Form’s manacost and cooldown a little
  • Added neutrals field to -cs
  • Changed Phantom Edge’s secondary ability from evasion to magic resistance
  • Replaced Phantom Assassin’s Shadow Strike with a different similar ability (132694)
  • Fixed a minor coding bug with Time Lapse
  • Fixed Impale based spells from moving Juggernaut during Omnislash
  • Added new icon for Melting Strike
  • Reduced some lag with Invoker
  • Fixed level 1 March of the Machines doing slightly less damage than intended
  • Removed stock cooldown on Ironwood Branch
  • Added a new system that tracks when you help an ally kill a hero (no gameplay ramifications at this point)
  • -swap is now allowed in -sd
  • Fixed some minor neutrals’ vision and pathing glitches
  • Lowered level 1 and 2 cast range on Replicate
  • Lowered Phantom Assassin’s cast animation time
  • Fixed a bug with Exorcism’s cooldown after leveling Witchcraft
  • Fixed some issues with -ah
  • Refined how some kill related messages and sounds are shown
  • Increased mana regeneration on Perseverance by 25%
  • Lowered Buriza recipe by 250 gold
  • Changed Voodoo Restoration to heal over a smoother interval (same total regen)
  • Lowered Manta Style’s cooldown a bit
  • Fixed a bug with Voodoo Restoration and Impales
  • Fixed a bug with invoker in -spreverse
  • Fixed some inconsistencies with tower visions (TheLoneWolf14)
  • Increased duration of Lycanthrope’s wolves a bit and allowed them to attack air
  • Temporarily disabled -unstuck command

DotA v6.49 Released (finally)

After long last, DotA v6.49 has been released! It seems they have re-done N’aix once again. Eegad. You can get the map here or here. Here’s the changelog if you are interested!

  • Added a new recipe item (Armlet of Mordiggian)
  • Added a new recipe item (Orchid Malevolence)
  • Added a new recipe item (Shiva’s Guard)
  • Added a new base item (Javelin,139527)
  • Remade Power Treads
  • Changed Monkey King Bar recipe
  • Remade Vladmir’s Offering
  • Reduced Ultimate Orb price by 50 gold
  • Mystic Staff price from 2900 to 2700 gold
  • Reduced movement speed bonus from Boots of Travel by 5
  • Reduced Linken’s Sphere recipe by 100 gold
  • Changed the second secret shop model (to Goblin Shop) and the shop’s carried items
  • Bottle and Ring of Basilius no longer shift positions in your inventory when used
  • Reduced Black King Bar cooldown from 100 to 85 seconds
  • Increased Kelen’s Dagger of Escape cooldown from 25 to 30 seconds
  • Improved Bloodstone’s charge regeneration rates
  • Reduced mana cost on Hand of Midas
  • Lowered mana cost on Helm of the Dominator
  • Purchasing Bottle fills it to 2/3 instead of to maximum.
  • Lowered Eaglehorn price from 3400 to 3300 gold
  • Dagon’s mana costs and cooldown now decreases per level
  • Reduced mana cost on Nathrezim Buckler
  • Euls and Guinsoo now share cooldown
  • Lowered Gloves of Haste price from 610 to 550 gold
  • Recoded Aghanim’s Scepter. It can now be dropped, sold and disassembled. It also properly updates itself in deathmatch.
  • Decreased Linken’s Sphere cooldown from 60 to 40 seconds
  • Reduced Hyperstone price from 2300 to 2100 gold
  • Remade N’aix
  • Changed Crystal Maiden’s Brilliance Aura to a global effect
  • Increased Acid Spray duration by 4 seconds
  • Undid previous Jugg armor buff and increased starting strength by 3 and movement speed from 290 to 295
  • Removed the invulnerability period while Priestess of the Moon is leaping
  • Lowered Puck’s initial Intelligence and Intelligence Growth
  • Lion’s Mana Drain is now faster (same mana drain over 4 seconds instead of 5)
  • Changed Dark Rift from channeling to cast delay and reduced mana cost
  • Increased cooldown on Call of the Wild
  • Increased Lich attack range from 500 to 550
  • Increased Pit Lord’s movement speed and starting Intelligence
  • Improved cast and attack animation time on Broodmother
  • Decreased cooldown on Death Coil from 15 to 11 seconds
  • Rewrote Fissure to avoid Entangle and Impale based spell conflicts
  • Improved Chen’s movement speed by 5
  • Reduced Bristleback’s strength growth from 2.7 to 2.2
  • Reduced Poof’s cooldown and mana cost
  • New loading screen art (kunkka.deviantart.com)
  • Added player index flags to replays
  • Fixed a typo with Reaper’s Scythe
  • Fixed some rare exploits with the Freeze Leaver system
  • Improved Harbinger’s story (Terrorblaze)
  • New Spectre background story (-Jenova-)
  • New Visage background story (Grujah)
  • New Storm Spirit background story (Inferno[DK])
  • New Ogre Magi background story (Digital Anomaly)
  • New Alchemist background story (Inferno[DK])
  • New Lion background story (vertigo12)
  • New Centaur background story (-Jenova-)
  • New Slardar background story (Inferno[DK])
  • New Tinker background story (Grujah)
  • New Rigwarl background story (Volcove)
  • New Zeus background story (Inferno[DK])
  • New Pudge background story (Inferno[DK])
  • New Traxex background story (Volcove)
  • New Vengeful Spirit background story (-Jenova-)
  • New Mortred background story (Inferno[DK])
  • Fixed various item tooltips

DotA v6.48 Released!

DotA version 6.48 has been released! There is 1 new hero :D You can download the map here or here. Check out the changelog:

6.48 Changelog
===============

* Added a new hero from the Model-To-Hero contest (see below)
* Added a new ability for Animal Courier to change its model.
* Fixed Planeswalker’s Cloak and Hood of Defiance stacking issues on various heroes’ innate magic resistance abilities.
* Fixed an old rare bug with Leshrac (and recently Storm) that would cause them to constantly drain mana.
* Fixed a bug when killing heroes with Crow
* Fixed Flesh Heap to work properly with suicides
* Fixed a bug in -dm -nd that causes the hero after Bristleback to have Warpath if Bristleback dies with the buff on, and the player quickly picks a new hero.
* Fixed the game mode text to display in proper order
* Fixed Starfall doing extra damage on the second hit
* Restored Freeze Hero functionality
* Added a command -test to enable single player commands to be usable in multiplayer for easier extensive testing
* Added new command ‘-terrain snow’. This transforms the current terrain into a snow terrain. This is a very experimental mechanism and is still very much a WIP in the visuals department.
* Fixed Death Pulse to hit properly non-magic-immune Ancients
* Improved Alchemist’s movement speed a bit
* Increased ranged creep’s mana pool
* Rebalanced Sanity’s Eclipse (Less damage, better leveling)
* Improved Harbinger’s casting animation time
* Fixed a visual glitch with Dispersion that would make it look like it did more Dispersions than it actually did
* Fixed a bug with Unstable Concoction when used during the transformation of Chemical Rage
* Fixed a bug with Greaterbash
* Improved Lion’s movement speed a little
* Fixed Panda’s Storm Wind Walk stats
* Game now gives an error message when attacking Roshan from a disallowed area
* Added -nr(-norepick)
* Added -mute as a custom player command to disable kill sounds
* Fixed a bug with Weave and Reincarnation

DotA v6.46 Released!

A New version of DotA has been released…this release filled primarily bug fixes. You can download it here and here.

6.46b Changelog
================
* Fixed Furion’s Treant stats
* Fixed the neutral creep spawn time in -rd
* Fixed how Psi Blades damage spill area is calculated (149031)
* Undid some of the previous Primal Split duration buff
* Fixed a bug in -sc
* Improved Leoric cast animation time
* Fixed a bug with morphling in -sh
* Improved some issues with Omnislash
* Lowered Null Talisman recipe cost from 175 to 150
* Temporarily disabled the leaver freeze functionality until next version (too many issues, not enough time while its being abused)
* Fixed a bug with Nature’s Attendants
* Fixed a bug with Grapple and Aegis
* Improved text presentation a little with swaphero
* Fixed a bug with Earthshaker and picking up DD rune

6.46 Changelog
===============
* Reduced overall bandwidth used in games
* Fixed a big exploit
* Improved Waaagh!TV compatibility
* Fixed a potential issue in -dmar and respawning
* Fixed a bug with the recent recoding of Death Pulse that causes it to hit invisible units
* Lots of internal coding improvements to get it to a stable state
* Reduced Greater Hawk’s movement speed
* Added a timer in -rd/-xl/-lm to show you how much time you have left to pick your hero
* Fixed various fatal error potential issues
* Fixed Land Mines doing a little less damage than advertised
* Fixed a bug with Battle Hunger that caused it to sometimes fail to detect the hero killing with a couple abilities
* You can now disassemble Helm of the Dominator (157261)
* Rewrote how swaphero works, all old glitches with swaphero are now fixed (You can use -swap instead of -swaphero as well). You can now also select more than one hero to swap with.
* Fixed a bug that changed Bloodseeker’s model scale up
* Fixed Suicide Squad, Attack! from killing wards
* Improved Medusa’s Intelligence Growth
* Lots of misc glitches fixed
* Added new icons for Reincarnation, Berserker’s Blood, Life Break, Remote Mines and Conjure Image (142075, snork, eva00r)
* Fixed a workaround that still allowed flying courier to steal base items
* Fixed some buff stacking issues with Malefice
* Changed Rabid icon
* Improved some lag problems that happened with nature’s attendants
* Fixed a bug with Enchant that sometimes caused it to slow the converted unit
* Fixed Wall of Replica from working on Meepo’s clones
* Added overhead text to show how much damage Test of Faith does
* Lowered Replicate mana cost
* Adjusted Tree Respawn code to not respawn if a hero is standing near it, as to not accidentally trap it.
* Fixed a bug with BKB that caused heroes with full ability card (like nevermore) to lose access to one ability during Avatar if done in a certain order.
* Fixed some lag problems with various abilities
* Added an ability to the Circle of Power to allow you to freeze an allied hero that has left the game (to prevent him from being killed due to things like Thundergod’s Wrath)
* Fixed a bug with Spirit Bear in -dm with -nd on that caused the bear to not restore the bear’s items (this is only a bug with -nd)
* Lightning Grapple no longer pulls creeps (temporary solution for some creep abuse, better ai will be attached in the future so they can resume their path properly)
* Fixed an exploit that is possible with Surge
* Fixed Arcane Orb from dealing bonus damage to Warlock’s Infernal
* Fixed a bug with stun chance on level 1-3 Chaos Bolt
* Fixed Vacuum from working on BKB’d units

DotA 6.45 Released!

DotA v6.45 has been released! Download it here or here. Check out the changelog below:

* Recoded Avatar on Black King Bar to fix various engine bugs (control loss, model glitches, etc)
* Fixed Lightning Storm tooltip
* Increased Barrier cooldown
* Improved cast range on Lightning Grapple
* Surge no longer purges target
* Increased Laser mana cost from 95/110/120/145 to 95/120/145/170
* Rebalanced Refraction
* Reduced the slow effect on Dirge’s Plague
* Remade Pit Lord’s ultimate
* Fixed Death Timer showing up after game is over
* Nightstalker’s Crippling Fear now has a minor effect during the day
* Added an extra bounce to Scepter upgraded Chain Frost
* Lowered Meld mana cost
* Increased Templar’s base attack range by 10
* Increased Refraction cooldown a little
* Fixed minor display glitch with -di
* Reduced Primal Split manacost from 150/225/320 to 125/175/225 and increased duration from 15 seconds to 15/20/25
* Improved Acid Spray AOE and Cast Range by 75
* Increased Drow’s Silence AOE from 250 to 275
* Added new icon for Storm (148340)
* Improved Dragon Knight’s Agility base and growth
* Lowered Overgrowth mana cost from 200/250/300 to 150/175/200
* Fixed Overgrowth to work on units in fog
* Changed Vengeful Spirit’s Terror hotkey to E
* Improved Nightstalker cast animation time
* Fixed the canceling of Clarity Potion bug on Death Pulse
* Scroll of Town Portal can now target the World Tree/Throne
* Improved Sniper’s Agility growth a bit
* Changed level 3 Chemical Rage Base Attack Cooldown from 1.25 to 1.20
* Improved Frost Armor
* Issues with droppable BKB resolved, it can now be dropped
* Reduced mana cost on Death Pact slightly
* Rebalanced Voodoo Restoration
* Fixed -unstuck bug at the end of the game
* Fixed some bugs with the display names of the courier killer
* Improved Vladmir’s Offering recipe tooltip
* Fixed various Flying Courier tooltip errors
* Increased Vulture model size a bit
* Fixed Shadow Priest appearing in allstr and allagi
* Vastly increased Eyes in the Forest cast range
* Fixed the heal on Dirge’s Zombies from canceling Clarity Potion
* Fixed various terrain glitches
* Changed Shadow Word damage type to Magical from Pure but adjusted the damage so it remains the same (unless you have extra magic resistance). The overall dps hasn’t changed much, only its mechanics with different bonus resistances.
* Added code to prevent Couriers with invulnerability shield from entering enemy fountain areas to steal items
* Rewrote Smoke Screen to fix various minor visual glitches
* The time hero left at is now shown in -ma (146489)
* Fixed Ring of Basilius tooltip when you change its operating mode
* Fixed Stygian Desolator buff icon
* Changed Raise Revenant icon
* Added Victory Animations for units at the end of the game (150018)
* Clarified Gravekeeper’s Cloak tooltip
* Rewrote Battle Hunger to fix an engine buff conflict with Gush and Hunger at same time
* Fixed various minor leaks
* Prioritized 2xror over roh in if you have all 3 in your inventory when creating Hood of Defiance so it doesn’t use up your RoH
* Improved Living Armor a bit
* Fixed various other tooltip errors
* Clarified Eclipse tooltip
* Changed the Rock Golems that spawn in pairs (the ones that aren’t in the ancient spawn points) to non-ancient type
* Fixed Sange and Yasha Maim buff icon
* Added new icons for Aftershock, Plague Wards, Overload and Grapple (thanks snork,Faust-,^SnakeZer0,1Raven and eva00r)
* Removed the dispell effect from Overload (too many undesired effects from both sides to be passively occuring)
* Bloodstone now gives you bonus health and mana regeneration for each charge it has on it
* Added new command -hideheronames to disable the new hero name display in chat functionaly. This is useful when you are trying to squelch someone and bnet won’t let you.

DotA 6.44 Released! (finally)

It has been soooo long since a new version of DotA. I’m happy to announce that IceFrog and team have delivered version 6.44! Of particular interest to me are the new heroes…which have also been a long time coming. You can download the new map here or here.

If you are interested in seeing what has changed, here’s the changelog:

==[Heroes]==

* Added a new Scourge hero: Dark Seer
* Added a new Scourge hero: Pit Lord
* Added a new Scourge hero: Undying
* Added a new Sentinel hero: Storm Spirit
* Added a new Sentinel hero: Templar Assassin
* Added a new Sentinel hero: Sacred Warrior (39888)
* New heroes are disabled in -lm/-xl
* Queen of Pain -> Reduced attack range from 600 to 550
* Queen of Pain -> Rebalanced how Shadow Strike levels up
* Dwarven Sniper -> Slightly increased base mana
* Ursa Warrior -> Is now a proper melee hero (recent patch fixed the issue, 137702)
* Shadow Priest -> Removed the duration nerf on Shallow Grave (it will now last until the target dies). Reduced cooldown. The respawn speed is nerfed instead.
* Troll Warlord -> Removed Berserker Rage mana cost
* Alchemist -> Increased casting range on Unstable Concoction a bit
* Alchemist -> Improved level 1 Chemical Rage health regeneration by 5
* Alchemist -> Minor buff to the damage on Unstable Concoction
* Doom Bringer -> Reduced Doom’s Scepter upgrade duration by 2 seconds
* Moon Rider -> Eclipse no longer depends on Lucent Beam level
* Chen -> Increased movement speed from 290 to 295
* Spiritbreaker -> Nether Strike no longer depends on Greater Bash
* Bristleback -> Reduced max Quill Spray damage stack
* Bristleback -> Reduced movement speed by 5
* Bone Fletcher -> Changed Searing Arrows cooldown from 4/3/2/0 to 4/3/0/0
* Magnataur -> Improved his cast animation time
* Doom Bringer -> Due to popular demand, Level Death deals it’s bonus damage on level 25 as well
* Syllabear -> Level 3 Spirit Bear has regained Entangle

==[Misc]==

* Various minor terrain improvements requested for league play
* Added hotkeys for all basic items (only a few had them before)
* Changed piercing damage to heavy armor to 75% from 100%
* Added -roll command (133304)
* Added a few new weather effects (-weather moonlight/wind)
* Added -weather random that will randomly change the weather for you (and only you) every 5 minutes
* Rewrote some item manipulation code to fix some exploits
* Added creep spawn modes -notop/-nomid/-nobot (-nt/-nm/-nb)
* You can now team kill units in other damage over time abilities like Curse of the Silent and Shadow Word
* You have to be below 25% health for an ally to be able to start denying you (assuming you can be denied of course)
* Removed the last melee creep count upgrade (the rest of the changes from last version are still the same)
* Recoded various resource intensive abilities for increased map stability
* Added new command -noswap (-ns)
* Satyr Trickster -> Increased movement speed

==[Item]==

* Wards -> Reworked Observer and Sentry wards again
* Bottle -> After rune usage, it returns a 2/3 Bottle instead of a fully refilled one
* Tango -> Price from 80 to 90
* Flask -> Heals over a period of 10 seconds instead of 20
* Flying Courier -> Removed Boots of Speed from requirements
* Flying Courier -> Added new ability (Courier Shield) and lowered vision

==[Cosmetics]==

* World Tree -> Added a new model (provided by Janzak @ janzak.deviantart.com)
* Chat messages now show hero name
* An announcement is now made when a tower is denied
* Considerably improved End Game Scoreboard and Observer Scoreboard presentation and content (total gold row coming in near future)
* Wrote gold cost on basic items like they are on recipes to allow for price checking before you go back to base
* The game now displays a kill message when a chicken dies
* End Scorescreen now lets you know when someone is no longer in the game
* Scoreboard now colors players differently if they have left the game
* Slithreen Guard -> Added new Sprint visual effect (126186)
* Goblin Techies -> New Remote Mine model (130285)
* Flying Courier -> Added unique scourge flying courier model
* When a team mate denies an ally, it now says his name (127161)
* Crystal Maiden -> Crystal Maiden’s Scepter upgrade now gives a unique visual effect (128977)
* Chaos Knight -> Chaos Bolt now shows the random stun duration (130088)
* Keeper of the Light -> Added a new and more accurate Illuminate Wave effect provided by eva00r
* Shadow Fiend -> Added a special effect when Nevermore gains a soul (132731)
* Morphling -> Added text overhead to show the damage dealt by Adaptive Strike
* Camera now moves to the throne/tree when it dies. Added 1-2 second delay before scoreboard appears to show the death animations
* Added more flavor text to various items (130384)
* Added new icons for Freezing Field, Viscous Nasal Goo, Drow’s Silence, Lightning Storm, Blur, Global Silence, Plague Wards (thanks snork and switch)
* Added new icon for Mirror Image (73303)
* Changed second secret shop name
* Improved visibility of scourge fifth recipe shop when not in base
* Improved movement speed items’ tooltips (130948)
* Courier -> When purchasing a courier, Sentinel will get a random selection of Chicken, Raccoon or Penguin, while Scourge will get a random selection of Carrion Beetle, Dune Worm or Fel Boar.
* Listed damage type for Arcane/Impetus/Glaives
* Improved Demon Witch’s Impale tooltip (107362)
* Changed the default missing icon on the scoreboard from the eye to another one
* Battle Fury -> now lists it as a melee item (139040)
* Sanity’s Eclipse -> The damage dealt to units is now listed as an overhead text
* Added more flavor text to various abilities
* Improved various item tooltips to make it more user friendly
* Added reminder in -mm regarding hero switches
* Updated Bottle Tooltip to make it more obvious that rune bottle refilling is not a bug!
* Reduced how long the warning about disassemble lasts on the screen
* Improved dozens of tooltips
* Thanks to Eva00r and JetFango for various icons/effects

==[Various fixes]==

* Fixed the desync bug that happens when observers leave a game, causing some other players to disconnect
* Fixed another very rare respawn glitch
* Fixed Ignis Fatuus scepter upgrade not being on autocast by default
* Fixed a bug that caused sprout trees to sometimes respawn trapping the hero again
* Fixed Lothar’s Edge icon(132136)
* Fixed a bug with custom replay data winner field
* Fixed Holy Persuation not showing level in tooltip
* Fixed Midnight Pulse killing mines
* Fixed Clarity Potion buff icon bug
* Fixed Mask of Madness buff icon (126834)
* Fixed Drunken Haze tooltip typo
* Improved some internal Observer Mode code
* Fixed Wrath of Nature typo
* Fixed a bug with Black Hole pulling in mines
* Fixed some memory leaks with Time Lapse and Poison Nova
* Fixed a rare bug with Toss
* Fixed Chronosphere tooltip
* Clarified some TDA quest menu rules
* Compressed various icons (thanks PGRu-Unexpect3D)
* Fixed a bug with Phantom Edge giving extra evasion
* Lots of optimizations to how Impetus/Glaives/Arcane abilities were coded
* Fixed Helm of Iron will giving 2 hp regen and not 3 hp
* Fixed the game clock continuing after the game has ended
* Fixed a rare bug with Adaptive Strike
* Fixed Rampage buff tooltip
* Fixed a rare bug with Greater Bash
* Fixed some bugs with -dm and various abilities that depended on unit state
* Fixed Silencer from stealing an INT from an ally deny
* Fixed Shockwave from hitting wards
* Gave unique codes to the following abilities make replay processing more straight forward: Phantom Assassin’s Shadow Strike, Venomancer’s Shadow Strike, Queen of Pain’s Shadow Strike, Stealth Assassin’s Blink Strike, Chaos Knight’s Blink Strike, Lion’s Voodoo, Rhasta’s Voodoo, Razor’s Frenzy, Viper’s Frenzy, Sven’s Storm Bolt and Leo’s Storm Bolt.
* Fixed some item buying cooldowns that were still at 5 sec instead of 1
* Fixed Necromastery tooltip
* Fixed various other buggy tooltips

— Thanks to all the fans for being patient in this long release.
Thanks to the following beta testers:
-very active: iNCQRiT, BeamCannon, unHOLYdoNUTS, LulaLula, Beast_Pete, Ro-Coco, Warsoft, Zethal, KI-HunterKiller, Apocalypse, sSerenity, StokesII, heftig, LordDready, kugelkind, arthur5863, Genosis, SokZ, eldorquo, Nova
-active: DarkMist67, IEatDeadPeoples, Infrisios, Dimitrii, Beary, Trozz_, Wretchingwretch, u-nL-ike, Severas, Naz), jmesch04, Zagruss5, 4nTr4xX, TheKitchenSink, Sarkahn, eBoS, Jewified., Switch, Kesy, HarbingeR-2.0-, HunterX2, HolyHuman, Gorzerk, Calf85, Shimmy]BT, Capnrawr, Damican., Qu33nZR3p1n9, phssy_galore, Terrorblaze, Idejder, Casperkid0923, GnS.Gauss, Minotaar, whifra, M3Th0dz, feared.slayer, 28awg, Rororo, CouchCushion, ThunderBolt_ and Tota-Domi

— I am dedicating this version to Terrorblaze, Naz, Wuffle, Eva00r, Minotaar, arthur5863, Trystero and the late OzoneX for all their contributions to the overall DotA community.

— If you find any bugs or have any comments, please let me know.

— Once again, much thanks to all the beta testers that helped make this big release a possibility.