Web Expressions – End of Week 5

Today we’ll be discussing Peer Review and your webpage labs.

Next week we will be discussing Multimedia (a precursor to our week of focusing on Images). For Monday:

  • Read Chapter 1 of our class’ book “The Web Wizard’s Guide to Multimedia”
  • Finish your blog posts
  • Be ready for your quiz on Monday…topics: Peer Review and Privacy/Copyright/Phishing
  • I did not assign a specific blog post this week. Next week we’ll have one :D

MMORPG Laws

My pal Casey over at MaisonBisson.com has made a follow up post to my MMORPG Cheating post. I figured it warranted me making another post rather than simply replying to his blog. He writes:

Matt says my attempts to analogize online roleplaying games to more familiar contests like chess or automobile racing are “just silly.” But his response appears to reinforce my point rather than refute it. It is the responsibility of the gamers and gaming organizations to create and enforce rules. People violating those rules are subject to sanctions by the gaming organization first, but it’s hard to imagine how any contestant who follows the rules of a (legal) game can be subject to legal sanction.

I spoke with Casey in person this past Saturday about this exact topic (as we have butted heads on it for some time now). We discussed our differing views and gave examples on each side of the table. Casey stated that my arguments for game law should only be handled with some sort of governing body; much like the Scrabble Association, World Chess Federation, etc. After our discussion I have had a slight change of heart…for in-game happenings.

But what happens when someone from the outside world affects the in-game world? In my article “World of Warcrack and the Future of MMOGs” I explain a case when a non-player logged into her boyfriend’s account and deleted his items. What would be the ruling on cases such as those? Would they warrant arresting, fines, etc? Or should they be written off and have the owner of the character be forced to suck it up and spend another 1000+ hours creating and leveling a new character?

If someone that is not a part of NASCAR goes and steals, breaks down, and sells Jeff Gordon’s car…that person will face criminal charges and/or fines from the judicial system. What about Jon Doe who has a level 60 character in World of Warcraft emptied of all its items by a third party and that third party sells said items on E-Bay or through a reseller?

Its another beast altogether. Casey and I have both been wrong and right with our differing viewpoints. What we have been doing is lumping two categories of MMO offenses together. The in-game offenses and the offenses caused by non-game members to the game members. I was generically stating that ALL actions whether in and out may eventually need to be handled from some sort of legislation…and likewise he had lumped all actions together and disagreed saying that it should only be handled by an game-related governing body (the company that produces the game…or an association from multiple MMOs).

I still hold that as MMOGs become more and more popular these two distinct offenses will need to be addressed…but when and how?

(image found at http://www.abetterearth.org)

Web Expressions – Lab 4 – Dreamweaver

This week you will start the creation of your websites! This lab will last for 2 weeks. Which means you should have your first page complete two weeks from today! The tool we will be using is Dreamweaver. The program is large with a lot of options, so don’t feel bad if you get lost and have questions. You will catch on over time :) BUT, before you ask me a question, see if you can find the answer yourself using the Dreamweaver Help. I will not answer any questions you have until you have already attempted looking for the answer yourself. The program comes equipped with an in-depth and well put together Help feature…learn it and use it.

Here are the instructions.

The instructions are 6 pages long…but don’t be scared, the reason its long is because of the images and short step instructions.

If WW2 Was Fought By Gamers

This is simply hilarious. I’m a gamer so this hit home for me. heh heh heh…I could just see the war being played out in my head. Awesome.


*Hitler[AoE] has joined the game.*
*Eisenhower has joined the game.*
*paTTon has joined the game.*
*Churchill has joined the game.*
*benny-tow has joined the game.*
*T0J0 has joined the game.*
*Roosevelt has joined the game.*
*Stalin has joined the game.*
*deGaulle has joined the game.*
Roosevelt: hey sup
T0J0: y0
Stalin: hi
Churchill: hi
Hitler[AoE]: cool, i start with panzer tanks!
paTTon: lol more like panzy tanks
T0JO: lol
Roosevelt: o this fockin sucks i got a depression!
benny-tow: haha america sux
Stalin: hey hitler you dont fight me i dont fight u, cool?
Hitler[AoE]; sure whatever
Stalin: cool
deGaulle: **** Hitler rushed some1 help
Hitler[AoE]: lol byebye frenchy
Roosevelt: i dont got crap to help, sry
Churchill: wtf the luftwaffle is attacking me
Roosevelt: get antiair guns
Churchill: i cant afford them
benny-tow: u n00bs know what team talk is?
paTTon: stfu
Roosevelt: o yah hit the navajo button guys
deGaulle: eisenhower ur worthless come help me quick
Eisenhower: i cant do **** til rosevelt gives me an army
paTTon: yah hurry the fock up
Churchill: d00d im gettin pounded
deGaulle: this is fockin weak u guys suck
*deGaulle has left the game.*
Roosevelt: im gonna attack the axis k?
benny-tow: with what? ur wheelchair?
benny-tow: lol did u mess up ur legs AND ur head?
Hitler[AoE]: ROFLMAO
T0J0: lol o no america im comin 4 u
Roosevelt: wtf! thats bull**** u ***s im gunna kick ur asses
T0JO: not without ur harbors u wont! lol
Roosevelt: u little biotch ill get u
Hitler[AoE]: wtf
Hitler[AoE]: america hax, u had depression and now u got a huge fockin army
Hitler[AoE]: thats bull**** u hacker
Churchill: lol no more france for u hitler
Hitler[AoE]: tojo help me!
T0J0: wtf u want me to do, im on the other side of the world retard
Hitler[AoE]: fine ill clear you a path
Stalin: u arsshoel! WE HAD A FoCKIN TRUCE
Hitler[AoE]: i changed my mind lol
benny-tow: haha
benny-tow: hey ur losing ur guys in africa im gonna need help in italy soon sum1
T0J0: o **** i cant help u i got my hands full
Hitler[AoE]: im 2 busy 2 help
Roosevelt: yah thats right biznitch im comin for ya
Stalin: church help me
Churchill: like u helped me before? sure ill just sit here
Stalin: dont be an arss
Churchill: dont be a commie. oops too late
Eisenhower: LOL
benny-tow: hahahh oh **** help
Hitler: o man ur focked
paTTon: oh what now biotch
Roosevelt: whos the cripple now lol
*benny-tow has been eliminated.*
benny-tow: lame
Roosevelt: gj patton
paTTon: thnx
Hitler[AoE]: eisenhower hax hes killing all my ****
Hitler[AoE]: quit u hacker so u dont ruin my record
Eisenhower: Nuts!
benny-tow: wtf that mean?
Eisenhower: meant to say nutsack lol finger slipped
paTTon: coming to get u hitler u paper hanging hun ****socker
Stalin: rofl
T0J0: HAHAHHAA
Hitler[AoE]: u guys are fockin gay
Hitler[AoE]: ur never getting in my city
*Hitler[AoE] has been eliminated.*
benny-tow: OMG u noob you killed yourself
Eisenhower: ROFLOLOLOL
Stalin: OMG LMAO!
Hitler[AoE]: i didnt click there omg this game blows
*Hitler[AoE] has left the game*
paTTon: hahahhah
T0J0: my teammates are n00bs
benny-tow: shut up noob
Roosevelt: haha wut a moron
paTTon: wtf am i gunna do now?
Eisenhower: yah me too
T0J0: why dont u attack me o thats right u dont got no ships lololol
Eisenhower: fock u
paTTon: lemme go thru ur base commie
Stalin: go to hell lol
paTTon: fock this **** im goin afk
Eisenhower: yah this is gay
*Roosevelt has left the game.*
Hitler[AoE]: wtf?
Eisenhower: **** now we need some1 to join
*tru_m4n has joined the game.*
tru_m4n: hi all
T0J0: hey
Stalin: sup
Churchill: hi
tru_m4n: OMG OMG OMG i got all his stuff!
tru_m4n: NUKES! HOLY **** I GOT NUKES
Stalin: d00d gimmie some plz
tru_m4n: no way i only got like a couple
Stalin: omg dont be gay gimmie nuculer secrets
T0J0: wtf is nukes?
T0J0: holy ****holy****hoylshti!!!111
*T0J0 has been eliminated.*
*The Allied team has won the game!*
Eisenhower: awesome!
Churchill: gg noobs no re
T0J0: thats bull**** u fockin suck
*T0J0 has left the game.*
*Eisenhower has left the game.*
Stalin: next game im not going to be on ur team, u guys didnt help me for ****
Churchill: wutever, we didnt need ur help neway dumbarss
tru_m4n: l8r all
benny-tow: bye
Churchill: l8r
Stalin: fock u all
tru_m4n: shut up commie lol
*tru_m4n has left the game.*
benny-tow: lololol u commie
Churchill: ROFL
Churchill: bye commie
*Churchill has left the game.*
*benny-tow has left the game.*
Stalin: i hate u all ***s
*Stalin has left the game.*
paTTon: lol no1 is left
paTTon: weeeee i got a jeep
*paTTon has been eliminated.*
paTTon: o ****!
*paTTon has left the game.*

Note: I didn’t come up with this. I just had it sent to me.

MMORPGs and Perception of Value

I made a post a little while back that on MMORPG Cheating and received a very interesting and convincing argument from Gaming Freedom that I thought warranted another post. Basically, the previous post was to emphasize how MMORPGs should be taken a little bit more serious when it comes to its future and how they will function as a major recreation tool the world over. I feel this is becoming more of a reality. (see my post on World of Warcract and the future of MMORPGs).

In my previous post on MMORPG Cheating, Gaming Freedom disagrees with my analogy of Racing and fines/rules due to in-game actions. Gaming Freedom makes some good points an writes:

[...]
You’ll never see laws like [those appearing in China] in the states because virtual items don’t cost anything to produce. Yeah, YOU had to work really hard to get that uber sword of usefullness, but that doesn’t mean it has a value. It’s a 1 on a server somewhere. Anyone, with sufficient rights, could choose to give that sword to you. Cars are not the same way. When you damage one there is no easy way to fix it, and the destruction has real costs involved.

Another reason your debunking of the car analogy fails is that you’re ignoring WHERE the fines and suspensions come from. They do not come from state or federal or even county law. They come from the organization which complies with the county, state, and federal laws and THEY are held accountable first. They can then pass off blame if they want, but at the end of the day it is the racetrack, or gaming company, who is ultimately responsible for what happens in it’s private club.

Society will draw the line, I predict, at value. So long as MMORPG’s are housed on servers, and so long as “items” are nothing more than database entries, they will not have any value. No value, no crime. You’ll see legislation around harrassment long before you see it around theft.

The argument has some good points but I don’t fully agree and believe a few points are slightly over-generalized. Its all about:

Perception of Value:
While I agree that the argument can (and is often made) that items in a game have no value…that they are simply entries in a database owned by the company that has ‘invented’ said item. This argument is flawed in that value is all about perception. An object or idea has value because someone believes it has value. I could own a facial tissue that was used by Britney Spears at a concert and cherish it (assuming I like Britney Spears) and consider it extremely valuable. Collectors of oddities such as this may agree with me. Now, what if I had bought that tissue on e-bay for $327.41 and I kept it in a glass case…if I woke up one morning and found it missing, would I not be able to file a police report and if the perpetrator was caught, bring them to court?

Perhaps a used tissue is not a great analogy. What about a Pet Rock? How about a diamond? What sets a diamond apart from a pet rock? Why is one more valuable than the other? Even if the diamond is un-shaped and un-cut, doesn’t it still have more value than the Pet Rock? The only reason a diamond has more value is because society thinks it should have more value. The argument can be made that diamonds are more rare than a Pet Rock made from a random stone…but the importance of rarity is once again based on society’s perception. Society deems that rarity holds more value.

Here are a few other arguments that can be made in regards to the value of a real-world item holding more weight than an in-game item:

  • A real-life sword has more value than an in-game sword because real world resources were used to create it!
    • Not entirely true. In-game items have gone through a lengthy design/modification process regards to how it looks (art), how it functions (rules), etc. A number of hours have been put into the production of the in-game sword by the company that has produced it.
  • But but but wait! In the above statement you say that the company has produced it…so its the property of the company and is valuable to them and them alone.
    • This is also a bad argument. When you purchase a piece of software…Windows XP, Age of Empires III, Photoshop, etc; the software that you install on your system, its cd, its manuals, etc are all property of the company that produces it. Read the End User License Agreement. You are leasing the product. Yeah, you spent $150 purchasing it but that copy is not yours. However, if someone stole your copy of Windows XP, you can call the authorities and if the perpetrator is found, there will be penalties.
  • Pfft…but an in-game sword is just 1′s and 0′s.
    • So is a piece of software. Software is just 1′s and 0′s.
  • Right right right…but the difference between the in-game sword and a real-world sword is that real-world money was paid.
    • Hrm. Fact. But think about it. In MMORPGs, real-world money is paid monthly to play the game. In the game your $15/month is spent playing and attempting to acquire items you view as valuable in-game.
  • You pay $15/month in game to play the game, not $15/month to buy an item.
    • Another good point. But in all actuality you are paying $15/month for time in game. It takes a great deal of time to attain the appropriate level required to find an ‘valuable’ item and even more time in the act of actually finding the item…which could take days, weeks, months, etc.
  • But now you are saying that the item has value merely because of time…you can’t put a price tag on time.
    • Thats just silly. Businesses/offices the world over fire people for theft of time constantly. Projects are designed and given value based solely on time. Time is a valuable and saying otherwise is just silly…especially when you are paying for that time.

I’m sure there are more arguments and I urge people to post them. In-game items have value because a society believes they have value. That society is the MMO gaming comunity and it is growing. As it grows, we will find that that society will have a larger voice than it does now. What will that voice say when those voices are coming from people of power? Heck, we have a national do not call list because enough people hated receiving telemarketing calls…But when it was the ‘people of power’ received those telemarketing calls and finally got pissed off that donotcall.gov was created along with a threat of fines. What happens when a Congressman plays WoW and get pissed that his Vestaments of Prophecy are deleted by someone who maliciously signed in to his account? What happens when the President’s level 60 Warrior in Lineage II is attacked by an unbeatable-bot and has all his hard-earned weapons stolen?

I do agree with Gaming Freedom in that we will see legislation about harrassment in the US long before legislation on theft. Will it go past that? Hard to tell…Its society’s call. And that all depends on the MMORPG movement.

Enormous Pink Bunny

My friend Randy just created his blog and one of his posts struck me as funny and a little scary. It seems that a Viennese art group called Gelatin have constructed the giant stuffed pink bunny you see to your left. The thing seems to be stuffed with hay and its ‘skin’ was knitted by “dozens of grannies out of pink wool.” It must have taken FOREVER to knight that much wool. Check out this blog post about the large bunny.

The 200 foot toy is expected to stay there, on the side of this 5,000 foot high mountain (Colletto Fava in northern Italy’s Piedmont region) for 20 years, until 2025.

Thats a long time for such an eye sore. The art group that has created this massive rabbit has a number of other pretty excentric projects as well. Check them out if you are interested…warning…some of the art projects are pretty sketchy and a little gross.

Web Expressions – End of Week 4

Alrighty. We’ll be wrapping up our discussions on Privacy and Copyright today. Here are the slides (which I forgot to post).

What do finish over the weekend:

Web Expressions – Lab 3 – Website Planning

I was out sick yesterday and am still feeling ill so instead of a lab, I have an assignment for you :)

You will be doing a website for your final project. It can be on any subject that interests you or a made-up subject. Here is the criteria you will need to meet:

Criteria
———————————–
As web presences are becoming more and more important to the success of a business, you will need to create a website for yours.
Your website must contain:

  • At least four pages (including your homepage)
  • A central theme that is professional
  • A homepage that describes your services
  • A navigation bar on all pages of your site
  • Product information
  • Links to other sites with similar products

Here is the grading details for the website you’ll be doing this semester:

Points Subject
20 Website Structure
  Site is easy to navigate and is reasonably accessible
  Site meets objectives specified in artist’s note.
  Effectively exhibits various type of media
20 Content
  Scale of work (is it a significant effort)
  Success in achieving objectives
  Initiative and Originality
10 Takes risks by exploring new means of creative expression
10 Shows sophisticated use of technology by applying new techniques
20 Response to Peer-Review
  Effort to address peer-review
  Participation in the peer-review process (as reviewer and/or reviewee)
20 Effective use of tools and file formats
  Appropriate file formats used
  Effective use of file compression
100 TOTAL

For this lab, think about what you want your website for the semester to be about and make a blog post about what that subject is and why you chose it. This blog post will be due by next week.

Remember When

Remember when tv was good? Remember when the NES was the hottest thing on the market? When everyone knew the theme song to Gummi Bears and every kid wanted Hungry Hungry Hippos?

I often think back to my childhood and remember when the cartoons were actually worth watching. They were fun, colorful, and generally wholesome. Good times. Remember these: He-Man, Ducktales, Gummi Bears, The Wuzzles, The Smurfs, Shirttales, Teddy Ruxpin, Jem and the Holograms, Strawberry Shortcake, Rainbow Brite.

Well, I came across a site (RetroJunk) that allows you to walk down memory lane and view the intros to many of your favorite childhood shows from the 70′s, 80′s and 90′s! Cartoons and regular shows…plus it has some retro commercials (including a couple about NES and its games). As my wife and I were perusing the shows/commercials, we found ourselves remembering shows that we had forgotten about completely! There are some obscure ones there (Foofur, Count Duckula, Eureeka’s Castle, Denver the Last Dinosaur, etc :D) Check out the site…its awesome ;)

Once cartoon that I’m bummed that they don’t have on there is the Monchhichi’s…that cartoon is sooo incredibly hard to find information on. It must have been pretty short lived. Anyone else remember that one?


Web Expressions – End of Week 3

Ok, today we’re discussing some more basic internet topics. (Week 3: Internet Stuff)

  • Netiquette
  • SPAM
  • E-mail Lists
  • URLs
  • Browsers
  • Portals
  • Search Engines
  • Definitions…

Next week:

Web Expressions – Blog Spotlights – week 3

Arinda Stokes has a very interesting article on her blog that I urge everyone to go to and comment on. It asks questions about picking a major and how to handle picking one even if you don’t know what you want to do for the rest of your life.

Emma White has an article that hits a little close to home with me and my past roommate experiences. Worth a read as many of you may be able to relate ;)

Kyle Widness wrote about the “Grandest thing in Life”. A pretty neat post regarding my home state and one of its many impressive landmarks!

Marketing MMORPGs to Women

There is a discussion going on my Crimson Eagles message boards spawned by the article I mention in The Holy Grail regarding marketing MMORPGs to women. A fellow gamer writes:

I think the female population is left in the dust. From a marketing perspective and a financial perspective, itd be superb to get the female demographic into things like WoW, or gaming in general. [..] Advertising would help but I think it may still be a bit premature for girls to become fully integrated into the gaming society. This is more of a mentality issue than anything else.

One research paper I read found exactly what Carmella was talking about. Carmella said guys and girls both give her funny looks when she talks about WoW. This may be partly because girls seem to have the mentality that they perceive themselves to have peer approval for moderate amounts of game while boys think that it is ok to play ‘a lot’ of video games, and that the popular boys played these video games. [..]

Im digressing. On advertising to a specific demographic, I am with Carmella and think shes onto something. Research has shown that girls are more likely than boys to choose fantasy violence games as favorites (Buchman and Funk (1996)). To me that is an awesome finding that would justify advertising WoW to the female population! I think its wonderful to have this coexistence of both sexes in the game. It provides for a better environment in my opinon. The dynamic of play in all senses is defiantly improved and I think it kinda levels the playing field a bit too. [..] Actually, in my opinion i think most girls are better at playing their character than guys (this is contrary to what researchers say when comparing competency at videogames between genders (Blumberg, Sokol (2004)).

In conclusion, I suppose that as time progresses and the male and female socialization stabilizes, a larger advertising initiative would have the most impact.

Carmella, a major female gamer (that is higher level than me in WoW and much more experienced in MMORPGs) responds with the following:

From my own experience, a lot of women dont really know how to react to the game phenomena. Once we organized a [dinner for 30+ folks] in the area. Some men had brought their GF’s around, their first reflex was to come toward me so they could talk about everyday stuff. When they realized I came as a player wanting to discuss strategies, behavior totally changed. I think part of it might come from the old reflex of ‘What is unknown and undiscovered for a person can become scary’.

As we can see, MMORPGs are becoming increasingly more popular to the world at large (World of Warcraft in particular). These games are now appealing to the masses rather than the small sub-groups of geeks that have been pocketed around the country for years. When I play WoW or discuss WoW in a group setting, I find that more and more women 1) have heard of it and 2) have played it.

These games are morphing into more than simply games…but social software and communication tools. As we see them grow, what effect will they have on the female population? The Sims Online is a good example of a game that is marketed more towards the female population than the male. When will we see game companies begin marketing towards women as much as towards men? I feel the time is fast approaching….Men still out number women in the gaming scene, but those numbers are beginning to balance.